tag:blogger.com,1999:blog-3739187689155428332.post7214562846226796444..comments2023-06-25T01:27:26.098-07:00Comments on Second Life Biology: OpenSim Evolution Simulation IAnonymoushttp://www.blogger.com/profile/03809998096645828332noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3739187689155428332.post-1968698415171145402010-02-04T19:01:14.834-08:002010-02-04T19:01:14.834-08:00This is so cool. I can't wait until we see ful...This is so cool. I can't wait until we see full bio simulations running in virtual environments. <br /><br />Good for schools, colleges, researchers. But also for tourists like me. :-)<br /><br />Smaller simulations -- aquariums, gardens, arboreums -- would make great eye candy for corporate sites, as well. <br /><br />Static virtual plants will be so passe. Instead, we'll have a new profession -- virtual gardeners who go around to corporate grids and check to make sure the nature sims are working well.<br /><br />-- Maria Korolov<br />Hypergrid BusinessMaria Korolovhttp://www.hypergridbusiness.comnoreply@blogger.comtag:blogger.com,1999:blog-3739187689155428332.post-81728603319837852922010-02-04T17:00:24.021-08:002010-02-04T17:00:24.021-08:00Thanks Aaron,
Will stop by. Glad I am not too far...Thanks Aaron,<br /><br />Will stop by. Glad I am not too far off the mark on how I might control my critter's population size.Anonymoushttps://www.blogger.com/profile/03809998096645828332noreply@blogger.comtag:blogger.com,1999:blog-3739187689155428332.post-37539112119140056372010-02-04T15:38:40.890-08:002010-02-04T15:38:40.890-08:00Paul, Great to see you posting here again!
I use t...Paul, Great to see you posting here again!<br />I use the method you are suggesting to control population size in my ferns... those in more crowded areas reproduce at lower rates. I'm able to achieve stable population sizes that way without arbitrarily picking a carrying capacity. Moving objects might complicate it a bit, but all you can do is try. Crashed regions can be restarted...<br />You CAN pass two different values (genome & a generation countdown) to offspring using that one integer passed by the llRezObject function. You just have to think of it as a binary string with some of the digits assigned to represent one number and some of the digits assigned to represent another number. Using bitwise operators you can access and manipulate the two values separately. Catch me inworld and I can try to explain better - with code.<br />AaronAaronhttps://www.blogger.com/profile/01998796244677612983noreply@blogger.com