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What attracted me to Second Life was not only the ability to build and texture objects and place them in an immersive environment but also the ability to link objects together and script them and so was born my sabbatical project to develop some simulations tools in Second Life that students could then experiment with.
For example in photosynthesis how about if students could uncover the relationship between light absorption and oxygen production for themselves, much like they would do in a laboratory setting. Or how about if they use working mock ups of lab equipment before doing the real thing.
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As an aside, you will notice that some links are slurls, literally second life urls. These will take you to the Second Life map and if Second Life is installed on your computer you can teleport you avatar to the place in Second Life I am discussion. I will always show the whole slurl so you don't get surprised by one if you don't have Second Life installed.
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As absorbing as Second Life is to me and as much as I think it is a useful tool, it does have limitations. These become quite clear to anyone who has tried to visit a large online event in Second Life. I am really interested in what makes a good Second Life experience for Students and how do we figure this out?
Sometimes I wonder if Second Life is still waiting for a "killer app" or some technological breakthrough that will really get people excited. I get excited by the creative possibilities in design and scripting, but students want something that they can use quickly, they want structure and something where they can learn without lots of technical issues getting in the way. I think these needs can be met in Second Life but it is going to take really careful design borrowing from game design. It's a bit like the early days of the web when we didn't know a whole lot about web page design and now we are trying to work in three dimensions? Gaack!
By the way you can always look for me and visit my office in Second Life. The SLurl is http://slurl.com/secondlife/Carmine/171/224/137.
3 comments:
I am so lucky to find your site. I am a biology teacher and I am looking to integrate my class into second life. Thank you!
Hi,
I just found out about second life and was immediately struck by its potential as a biology teaching tool, like you were. Have you seen the Inner Life of The Cell video produced by Harvard BioVisions? (http://multimedia.mcb.harvard.edu/) Imagine if students could "fly" through this very cell, walk on microtubules, observe DNA replication in action. I am new to the online program, however...how vast of an undertaking would it be to create a "cell-like" world in second life?
I'm currently a PhD student at Harvard, though I had nothing to do with designing the video. Reply if you're interested in talking? Or--do I have this right--maybe we could talk in second life?
Actually there is at least one cell model in SL at Genome Island but nothing as detailed as the Inner Life of the Cell. I am familiar with those videos and use them in my biology classes.
Look for me inworld...
Simone
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