This is a blog about the use of Second Life in teaching science, especially biology. It was begun to document my Second Life activities and development efforts leading up to and including my Sabbatical in Spring 2009. But the fun continues.
Saturday, July 27, 2013
Framework for a tree
Yesterday I decided to try something a bit more ambitious in mesh-namely to make a tree with blender. So I started with an isododecahedron sphere and uses a series of selects, extrusions, and rotations came up with this framework. I didn't texture it but simply added a reddish material since I was more curious as to how well something like this would be handled in Open Sim. No problem as it turns out.
Here is my tree's framework on my Kitely test site. Hopefully I can get to the leaves soon.